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- mixed hit_ob(object me, object victim, int damage_bonus)
- {
- int lvl;
- int i, ap, dp;
- lvl = me->query_skill("xiaoyao-zhang",1);
- ap = me->query_skill("strike");
- dp = me->query_skill("dodge");
- switch(random(4)){
- case 0:
- break;
- case 1:
- break;
- case 2:
- break;
- case 3:
- if(random(ap)>dp/2 && !me->is_busy() && !victim->is_busy()){ message_sort(HIC"\n$N突然领悟到了逍遥人间的意境,轻描淡写地连出三招,却将$n打得措手不及\n"NOR);
- COMBAT_D->do_attack(me, victim, 0, 0);
- COMBAT_D->do_attack(me, victim, 0, 0);
- COMBAT_D->do_attack(me, victim, 0, 0);
- victim->start_busy(ap/30);
- me->start_busy(1);
- }
- break;
- }
- }
复制代码 我在测试的时候,无论等级相差多大,打多少次都不会触发这个,请问这是为什么啊
北大侠客行MUD,中国最好的MUD |
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