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这个PFM看不懂,求问一下
count = (int)me->query_skill("five-avoid") / 20 + 2;
if( count > 5 ) count = 5;
while( count-- )
{
object ob;
me->clean_up_enemy();
ob = me->select_opponent();
if( !ob || (environment(ob) != environment(me))) {
message_combatd(WHT "$N的身形倏地一转,收身停住了脚步。\n" NOR, me);
break;
}
else
message_combatd(WHT "$N的身影在$n身旁时隐时现 ...\n" NOR, me, ob);
COMBAT_D->fight(me, ob);
me->receive_damage("qi", 10);
me->add("neili", -10);
}
me->start_busy(2);
return 1;
message_combatd(WHT "$N的身影在$n身旁时隐时现 ...\n" NOR, me, ob);
COMBAT_D->fight(me, ob);
这个到底是什么功效?
多谢各大神 |
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