zgbl
发表于 2010-8-23 09:48:46
猴子你个变态,让不让人活了yct76
wraith
发表于 2010-8-23 09:51:37
能写出这么多东西,就值得我们尊敬了
牛人啊牛人hz7
zine
发表于 2010-8-23 10:00:31
Juezhan Guangmingding is the most classical and wonderful scene within Jin's Novels.
Maye it could include not merely team jobs,tasks,but also several series quests and quest skills.
Sorry,I am unable to input Chinese during the working hours,however,the wonderful words for the Spree push me to reply sth.:)
hash
发表于 2010-8-23 10:13:51
猴子的听起来也不错,就是希望不要变成拼网速拼触发拼指令行
jarodlaw
发表于 2010-8-23 10:21:57
先写上:太牛逼啦!!!!!!!!!!!!!!!!!
再慢慢看ttk_00 ttk_00 ttk_00 ttk_00
spree
发表于 2010-8-23 10:48:32
一百个人心里有一百个光明顶,我的想法比较保守毕竟考虑到平衡和服务器承载,上次襄阳出到8轮就卡得不行了,所以人数方面都考虑比较仔细。
我也希望总结大家的意见改进。
其实,我的另一个目的也是避免把群体任务全部做成保卫类型,如果就是在那边守守守未免有些审美疲劳,不如一攻一守。
[ 本帖最后由 spree 于 2010-8-23 10:50 AM 编辑 ]
laobeng
发表于 2010-8-23 10:48:55
怎能不顶?
spree
发表于 2010-8-23 10:51:43
我的群体设计基本考虑到了配合,还有在不同任务中的应用,胡家刀法单纯攻击来说仍超不少门派的群发,但是效果来说,如果你在那边生砍,你会变成肉酱。
sbear
发表于 2010-8-23 11:04:45
牛逼啊,楼主的热情和干劲令人佩服。
zine
发表于 2010-8-23 12:32:52
I mean,maybe we can divide the total Guangmingding into several sections as you mentioned.
and the series quest could expand forwards Wananta or derive from 9Yang Quest.
as the most wonderful scene, it is classical enough to be the pivot of a plenty of quests/tasks instead of the independant one teamtask.