本帖最后由 dddr 于 2017-2-11 02:42 PM 编辑
前言:感谢月色大大提供的思路,少走了一大圈弯路
下面是正文:
- #CLASS {pozhen} {disable}
- #ALIAS jisuan {#var where 1;#while (@where<9) {#if (%item( @status, @where)) {#var target %additem( %item( @target, 1), @target);#delnitem target 1;#add where 1} {#var target %additem( 0, @target);#delnitem target 1;#add where 1}};yidong}
- #ALIAS yidong {status='';%item( @fangxiang, %ismember( 1, @target));#math where %ismember( 1, @target)*2-1;#var target %insert( '0|', @target, @where);#math where (@where+1)/2+1;#delnitem target @where;#var where 1}
- #VAR status {''}
- #VAR target {1|1|1|1|1|1|1|1}
- #VAR where {1}
- #VAR fangxiang {nw|n|ne|w|e|sw|s|se}
- #TRIGGER {^??这里的迷阵在你眼中如同儿戏一般。} {target=1|1|1|1|1|1|1|1}
- #TRIGGER {^??[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|1|1|1;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|0|0|1;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|0|0|0;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|0|1|0;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|1|0|0;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|0|1|1;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|1|0|1;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|1|1|0;#if (%numitems( @status)=9) {#delnitem status 1;jisuan}} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|0|1} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|1|1} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|0|0} "" {color}
- #TRIGGER {^??[树|石|木|竹]%e[1;5;31;42m(%x)%e[0m[树|石|木|竹]%e[1;31;42m(%x)%e[0m[树|石|木|竹]$} {status=@status|1|0} "" {color}
- #TRIGGER {^??你口中念念有词,开始起卦了。} {target=1|1|1|1|1|1|1|1}
- #TRIGGER {^ 大 恶 %x~((*)~)} {kill %lower( %1);pfm}
- #TRIGGER {^??*道:想不到我最终还是失败了!哎!} {w}
- #CLASS 0
复制代码
ps:1、请在zhanbu -maze前pu,yun qi什么的做好,进阵后无法更改
2、pfm请改成自己喜欢的pfm 3、欢迎各位测试,我用我自己的大米测了是可以的,只是打大恶时就20%的血,可能仍有BUG,那个大家就自己改吧。。。0" />
北大侠客行MUD,中国最好的MUD |